Sunday, 7 March 2010

A New Exploit Revealed


MistressDomino and SirGalahad both survived successfully through the night. Gal got the new horse up to level 19, though it was lucky that I checked at around 6:30 in the morning, as the death mask lancer, down on level five of Maargadum Jail, had moved along the room far enough to attract one of the aggressive, pet-eating death mask soldiers into the fight too. By great good luck the soldier had concentrated its attack on Gal himself, and his pet had only lost five health points, though if things had been left that way no doubt the pet would have perished before long. SirGalahad quickly equipped his sword, killed the soldier, and lured the lancer back to a safer area.

MistressDomino had a safer time of things, selling items overnight on Tairen-1; this meant she got a "recall" pop-up offering to take her to the spot where the Dratan Castle Siege starts, but she has had one of those before, and I've added that spot to her memory scroll, which ought to be useful when she eventually wants to visit the sphinx types or the entrance to the Tomb of Theos. The selling went pretty well, with 47 heaven stones sold at 995,000 gold each - which must have been the right price, as they sold slowly, not all in the first two minutes like the nine skill point boosters. The only items that didn't sell were the moonstones and moonstone boxes.

SirGalahad continued his work until after coffee, when my level 35 rogue Memree and my level 27 healer Kaerella got the Elizabuff, and headed for Prokion Temple on Tairen-5. The back room was free - well, almost free, as on my run to it I'd somehow acquired a level 25 titan called Smasher302, who ks'd a bit in a helpful way for the first few kills. However, all he really wanted was some help getting the ten cracked axes for a quest, so, as Memree was carrying about a hundred of them, giving him ten was no problem at all, and he left happy - if rather swiftly, pursued by orcs.

It was a productive session. With her new +11 30/32 armour set, Kaerella could stand near the entrance without being in mortal danger, and just about shrug off the attacks of a single orc axeman. As usual, it's the married ones you have to look out for... No, um, sorry, that's not right. Being attacked by more than one orc at a time did lead to the loss of some hit points, but in a gradual way, so the occasional dash to the kitchen to organise lunch was no problem.

Kaerella began with 46 skill points, and ended with 263, which were enough for her to learn the final level of flawless stone processing, plus the two levels of yellow herb processing, the first two (of three) levels of herb trunk processing, and the first level of green herb processing. So, a couple more good sessions should finish off her "special skills" learning, and let her start building up the cache of unused skill points every good character deserves.

Memree added 29.69%, and 345 guild points for Discipline, while Kaerella gained 20.77% and 52 guild points. And they both received 217 skill points of course. There was just time before lunch for Kaerella to head for Maargadum Jail, and die 23 times, to get her back to the start of level 27 once again. As usual, there were two or three occasions when she respawned where she'd died instead of back by the teleporter, and once this meant that on the second death she couldn't be revived, so I had to log out, log back in, and return. This may happen when one clicks the option to revive too quickly, I'm not sure. Luckily it doesn't tend to happen very often.

SirGalahad was back in action over Sunday lunch, getting the horse into level 20; and he was able to continue for the afternoon, as it was time for the Cariae cleric Kaerella to have a session. There was a special "Master Stone Massacre" event running today, with three lucky people per server being given a +1 upgrade to an item, even if it was already +15... and to enter, one needed to kill monsters one's own level or above, something Memree had not been doing.

I went straight to the other sphinx location, with the less-popular of the two elite sphinx speer men. The level 59 witch CynthiaDeLaCroix was already there, so I suggested we make a combat party. She left her solo party and we teamed up; we generally fought separately, unless one of us got a whole group of sphinx types annoyed, and most of the time I let Cynthia tackle the elite, unless she was busy when it respawned.

I thought Cynthia had very good "suction of life" accessories, as her health seldom dropped for long, but she was using the witch skill HP Drain, which allows her to remove, at her level, 300 health points from her foe, and heal herself with it. Still, I was able to give her some healing occasionally, either using Quick Heal or, if I needed it too, Party Heal; we supplied each other with buffs, and whichever of us who wasn't in mid-fight would re-apply the horse buffs when they ran out.

Cynthia had already been there for a while, and did have to return to town to get the Elizabeth's Enhancement renewed after a couple of hours. Kaerella levelled up, to 58 - and her drake SirFrancis levelled up too, to 49. We continued for half an hour past my standard stopping time - I might have gone on a little longer, particularly as soon after four a "Sunday Teatime" bonus of an extra 75% skill exp was started, but Cynthia reached level 60, and wisely decided that she'd had enough for that session. She opened a trading window with me before she went, and gave me a heaven stone, "Because nice people deserve nice things", which was very kind. I'd already picked up three during the session, so I did rather well.

Reaching level 58 meant that Kaerella could learn level 6 of both Greater Heal and Encourage. That healing skill goes up from 560 to 650 health points (or hit points), with the mana used going up from 122 to 166 - and Encourage goes from adding 40 to physical attack to 48, as well as doubling its duration to ten minutes, which explains the mana cost moving on from 67 to 150. The next skill to look forward to is Cure Resource at level 60, a passive skill which, assuming I get all five available levels, will increase Kae's health by 400 and her mana by 100, for a total cost of 889 skill points.

Kaerella's session with the sphinx types had earned her 59.42% experience, 83 skill points, and 2159 pet points, making it a very useful step forward. Another session that productive would be just enough to get her to level 59.

After the early evening food break, it was Rage's turn for an outing, so, on Tairen-5, she went to Dratan, and teleported to the poison mists. Another player was already fighting the elite poison mist, so I had to move slightly away from that location, but I kept fighting the poison mists, until the Sunday Quiz was getting close. By then, having had the 50% experience "freeze" unfrozen, Rage had gone up by 30.79%, and grabbed 116 skill points, taking her stash on unused sp above the 6k mark. Her drake had gained 1582 pet points, as well, and most of her new armour set's bloodseals had been sorted out.

As usual Kaerella joined MistressDomino in Tairen-2's Quiz Room at around 8:20pm, UK time. There had been the usual "doors are now open" and "GMs and gamesages will be watching for exploiters, who will be banned" - but with about five minutes to go, they mentioned that the "exploits" they were watching for were sitting down, as we know, and not the usual multi-clienting, when people run numerous copies of Last Chaos at once so that a whole group of noob characters can all get the Quiz prizes - but auto-following, something that up to now a number of people have quite innocently done.

Kaerella and MistressDomino got through the Quiz successfully, and individually, though MD's responses were generally a little slower than Kae's. People generally, at least on Tairen-2, did okay, though there was the occasional person who stayed on the wrong side; the questions were the usual selection, though the whole thing took the full half hour again, apparently due to the GMs seeking out exploiters on the various servers.

There didn't seem time after that for any more action, so SirGalahad logged back in after his 45 minute break, and, with his horse now on level 22, headed back down into Maargadum Jail. The only other thing I needed to do was get some more green herbs for Cariae's Kaerella, as those sphinx types do tend to nibble on SirFrancis rather a lot. It seems a shame that we don't get those "Zombie Invasions" out at Berbank Mill in Juno any longer, they made a fun end to a Sunday evening.

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