Friday 22 January 2010

A Triple Spawning


I kept busy downstairs for most of the morning, while SirGalahad was at work down on level five of Maargadum Jail, finishing off level 27 for his horse. Hopefully I'll have more time to spare over the weekend, if I can get the shopping done early on Saturday morning. I did, however, manage to get MistressDomina set up in merchant mode before lunch, on Cariae-4, which seems to be the sub-server where almost all the sellers hang out now. It used to be Cariae-1, but there was a time when that particular sub-server had problems and tended to crash a lot, so people moved, and they've never moved back.

MistressDomina did rather well over lunch, selling a hundred item drop boosters, plus candy and large attack potions. She hadn't been selling heaven stones as she was too heavily-laden to carry any, though that may change next time.

The start of the afternoon session didn't involve any fighting, it was more a matter of moving stuff around - mainly getting loot from Cariae characters across to MD, and then moving assorted rings and other ordinary-grade accessories out of the Kaerella and Keerella inventories, to make a bit of room there. Kee actually had two or three "event weapons" in her inventory, so those got moved across too, which helped to lighten her load a bit.

The gold that MD had earned, plus contributions from Kae and Kee, was moved across to Barbarienne, who looked through the selection of bows that Roy had on display in the merchant mart. There were only a couple of level 97 ones at +15 on offer, and the best of those was only yellow-named - so I'll have to keep looking and hope a green-named one, at least, turns up, at a price I can afford. Different colour names indicate different attack power, starting with a lowly white name and going up to blue as the best, though often those are impossible to find.

After that was done, the Discipline Duo of RedRyder and Rage went off to Tairen-1's Prokion Temple in their normal way, for a bit of skill point farming. The place did get a little busy as time went on; there was a titan called Kempac who tended to hit an orc or two as he passed through, and fight nearby, and later on a mage called MIRAJ seemed to think there was room for her in the same room I was based in, so that slowed things down a little.

Still, by the end of the session RedRyder and Rage had each gained 124 skill points - that takes Red over the 2000 mark, and she's still only 40% of the way through level 29. Rage gained 6.59% and 45 guild points, while RedRyder went up by 1.96% and 8 guild points.

For a change I didn't log out early; SirGalahad took back possession of the older computer at around 4:20 UK time, while when Rage logged out, it was so that RedRider, my level 26 Auzura rogue, could log in on Auzura-4 for a European-type Mad Monster Spawn.

The website didn't make any mention of a junior-level "MMS"; I guess [GM]Valsharyn must have been unusually prompt with her usual ten-minute warning about perceiving an imminent influx of mad monsters, and there were no further announcements until the event actually was starting. Assuming I had a few minutes to spare I took Red across to the little treant spot where Val had held one low-level spawning, but saw nothing there, so when I read the announcement about the first wave coming in, Red swiftly teleported across to the main event.

There was actually one message after about ten or fifteen minutes that revealed there had been a junior event, and a well-attended one, so Red had missed out on that - but the high-level monsters kept her busy enough, with blood terrains and sphinx commanders, azers and futons, apes and dark bogles, patriarch botises and anubis archers. There were at least four deaths, but Red still ended up ahead on experience and, with her habit of picking off a few great horn beasts and blood wolves when things were quiet, ahead on skill points too, just about.

I missed out on the first loot spawning, due to a phone call, but Val adopted a clever new system for the final rather massive wave - the more of it we killed before the hour was up, the more loot we'd get. We didn't finish off everything by the time she unleashed her massive disintegration ray over the remaining monsters (or maybe just switched them off), but she reckoned we'd earned a triple loot spawning.

It was just as well she did that, as the event was pretty well attended, so even with three waves of loot I don't think anyone would have picked up as much as, say, [GM]JediMike would have laid out for us. I think I ended up with three or four of each of the good items in all, plus no doubt plenty of the MP and HP recovery pots.

So, my food break was a little bit late - and that kept me clear of a spawning of Pandora's Beasts on Auzura-5 a little later, though as events go those are relatively pointless - if you want to fight level 30 or level 50 monsters, there are plenty of others you can find at any time, that don't cluster so close together and do give just as much in the way of gold, and other loot rewards too. Now, if they spawned groups of the Pandora's Boxes, so that players had a chance of a more substantial bit of gold, when they opened a box, or a Beast to fight, things would be a bit different...

The evening session started a bit late; as usual recently it was Kaerella on Cariae-1 who was in action, out in the Dratan desert. I got into a solo party almost at once, which included bluray, though he didn't say anything - and I didn't, either, after the "hi, thanks" at the start. That Italian pleader, Uffo1, joined briefly, but didn't actually start asking to be power-levelled in the Tomb, but he must have been well-known to the party leader as he was kicked out anyway.

So, I kept busy on the akane giants and the elite one, and by the end of the session had amassed a very respectable 15.51%, 1482 pet points, and 143 skill points. There was no sign of Kamira, though. SirGalahad meanwhile kept busy - I did spot when he attracted the attention of a death mask soldier, and equipped Gal with his sword and killed it, before unequipping the weapon and returning his attention to the lancer. The horse survived unscathed, and was only about an hour short of level 29 at log-out time.

Looking at the Event Calendar, the next few days seem fairly quiet, though a "Cluedo" quiz and parade is due on Auzura-4 tomorrow, with another parade on Monday. Now I do like the parades, they are a nice bit of fun, but if we get them multiple times each week the novelty is going to wear off. The next European "Storm the Castle" isn't until Tuesday, so until then it will mainly be assorted bits of grinding I suppose. People on USA time are the only ones to benefit from "happy hours" now, as they start at 11:00pm or midnight for Europeans - let's hope changes are made to that before too long.

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