RedRackham continued pet-levelling through the night, which meant that his horse had reached level 24 by the morning, having put on three more levels since MistressDomina logged out, after a final look through the merchant mart stocks. Today I knew I wouldn't be able to have an active morning playing session, so he was able to keep going.
MistressDomina logged in after breakfast, and, after checking with Roy again briefly, went into merchant mode with heaven stones, moonstone boxes, skill point boosters, lucky smelting stones, berserker potions, physical attack potions, damage boosters, mana stealers, and runes of protection II on offer. The first sale was of five mana stealers, but it wasn't a very busy time of day, with America asleep, so it was a while before some heaven stones went. A little later the rest of the mana stealers went, so I was able to put one last mana stealer up for sale instead, which hadn't "stacked" with the others. The last six of the heaven stones went next, followed by the non-stacking mana stealer.
RedRackham got his horse into level 25 at around 11:15am, UK time, and continued through lunch; MistressDomina managed to sell out of moonstone boxes, and had managed to shift about a hundred million's worth of items by the time she had to log out - to allow SirKit his chance for a bit of fighting.
SirKit went back to the third floor of Maargadum Jail; the session started a bit late, but he managed to fight the beast flyers there for almost two hours. Within the first hour he reached level 46, which meant that the beast flyers, at the same level, gave their best skill exp per kill. The quest to gather ten "beast hearts" was quickly completed, and when he'd finished there, Kit teleported back to town, and rode out to Rau at the column of magic to get his reward - 100,000 gold, 10 skill points, and 4.29% experience. That took his total experience gain for the session up to 26.79%, along with 177 skill points and 968 pet points. Back in town he learned the single level of Dark Immunity, granting him immunity to the Blind skill. That took 155 skill points, so he still ended up ahead on the session.
For the evening, I wanted to do a little work towards getting my archer Kaerella on Auzura closer to level 87, so that she can wear the whole of the 85/87 armour set, and pass on her old 70/72 set to MistressDomina. Rage, my level 92 rogue, logged on, and teleported out to the entrance to the Tomb of Theos, to check on its "Condition" - and the bars on the chart were only about 10% away from maximum easy, so Kaerella replaced RedRackham on the older computer, and teleported over to join Rage. They formed an equal party, and went in.
For the first hour Kaerella used a platinum super skill pill, for triple experience gain, and went up by 26.58% - she and Rage each got 4 skill points, too. Rage did most of the fighting, with Kae joining in once the screaming zombie had got into range for her, standing a bit further back. For speed, Rage used a crit potion, so that most of her hits were double-damage critical ones. I really shouldn't have used that pbi at that stage though, as the "teatime" event was 75% extra experience, which didn't stack, so instead of getting 200% more than she would otherwise have got, Kae only got 125% more.
I did have one ks-er, a knight called lorddavid1, who I don't think can have been over level 25. I did say that it wasn't polite to start ks-ing without asking, but okay - he never said a word, and didn't stay very long. I doubt if he could do enough damage to a screamie to get much experience, he really ought to have been sp-farming in Prokion Temple.
Rage and Kae continued after the hour-long enhancements ran out, and it was probably over two and a half hours in all that they spent fighting the screaming zombies. I had a nice surprise, though, Argoth got in touch - that's Elvastar's (or Ratel's) titan. With running out of bandwidth, summer happenings, and apparently getting hooked on the "Twilight" series of novels etc, he hasn't been around much, and had apparently been concentrating more on attempting to do some pet-levelling when he was on.
He switched across to his level ninety-something knight Ratel after a while, and was relieved to find that he was still in the "Twisted" guild, and welcomed back. As a temple knight he finds the Tomb too slow, and was out in Egeha...but was getting through a lot of expensive medium-size health potions. Without using boosters, his progress was pretty slow, but he was making a profit on the drops.
By the end of the session, Kaerella had added another15.37%, taking her pretty close to halfway through level 86, at least. She had gained 6 more skill points, while over the entire session her drake, SirFrancis, gained 1662 pet points. Rage had gone up by 5.46% in total, and got 11 skill points in all, plus 2763 pet points, as she did rather more hits per kill.
I logged out soon after Ratel quit for the night; for me it was around ten to nine, and I wanted to get RedRackham back into his pet-levelling action, and move Rage across from Auzura-4 to Auzura-5, as the "Dratan Run" was scheduled to start at nine. So, Red hurried out to his gnoll lancers...and Rage teleported to Dratan, and rode down to its north gate... but where were the giant statues of warriors, which show the route for the run?
Refreshing the web page showed that the event had been postponed for an hour - so I could have stayed a bit longer in the Tomb of Theos. The last event I remembered being postponed ended up being cancelled entirely, so my expectations were not high, while I settled down to getting today's blog as finished as I could. There was an announcement for the event, with 15 minutes to go until the new start time, so we seemed to be back on track.
As usual the "Run" was pretty pointless. There was a drop of loot close to town where, after killing a few monsters, those of us who were there in time managed to pick up a few items, but any other drops would have vanished by the time we got there. Rage was in a party with two or three other people... I continued until eleven, and the theory was that we had reached the final giant statue...but all the flutons and patriarch botises, plus almas and other high-level nasties, would have taken a while after that to finish, with no reward likely to appear. Still, Rage added 0.43%, and 699 pet points, and avoided getting killed, though there were a couple of difficult moments when I found myself one-versus-one with something about thirty levels above me. If it had been at its proper time, I could have stayed to the finish, but, as it was, I had to log out for the night.
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