The weekend has brought a new "tiered spender event", though without any master stone element - since the game masters were still working through the previous event's list two weeks on, that is probably a sensible idea. Yesterday a GM said that the list had reached 90%, and today the gamesage georgerav mentioned to me that they had reached the last hundred. This time, we have a "seven days of summer" theme, and the event will actually stay open for a week - the only rewards are experience boosters, but anyone who spends 10,000 aeria points would get 1315 of them, worth by my reckoning 3,000 ap or so...and spending 30,000 would get you another 7000 on top of that, for a total value of 1,950 ap I'd say, if we take the cost when they are "BOGO" of 470 ap for 200 experience boosters as our measure.
There is also a "Socket to Ya" raffle, with prizes of legendary scrolls, forbidden stabilizers, and packages of eight random level 3 jewels. Spinning the Loot Wheel is the way to get a theoretical raffle ticket, though using a heaven stone could also earn one a minor prize. My policy, though, is to ignore sockets, with the possibility of selling the gems that tend to accumulate in one's inventory.
Anyway, Keerella and SirKit formed their non-team again after coffee this morning, and, once Kit had got the Elizabeth's Enhancement buff, they headed for the Tomb of Theos on Cariae-5, and went in.
Things progressed much as they did yesterday; it wasn't long before Kee's Beloved two rogues turned up ("Beloved" being their guild name), XxXSlayerXxX and D3athRoguE. They started the day at levels 41 and 47 respectively, and I think by the end of the afternoon had each added three levels, at least. By lunch Keerella had added 0.44%, 1521 pet points, and 9 skill points, while SirKit had reached level 59, adding 82.39% and 1290 pet points.
Kee and Kit both stayed in the Tomb over the lunch break, and Kit still had about a quarter of an hour's worth of the Elizabuff left when the afternoon session began. He carried on without the buff for a while, and then for the last two hours, used a pair of the level 31-60 platinum blessed irises. The number of the ks-ers that Keerella was supporting tended to rise as the afternoon progressed, with an archer and a couple of knights, plus a specialist sorcerer - though at times D3athRoguE did lead a party attacking their own screaming zombies, with me on the alert if more than one zombie should get involved. The titan THor was around too, assisted by an archer and picking his own targets, though I'm sure he died a time or two.
By the time I logged out for the early evening food break, Keerella had added another 0.78%, getting her halfway through level 98, plus 2876 pet points for her drake Greedo, and 15 more skill points. SirKit had reached level 60, adding in all 128.42% experience and 2188 pet points. Reaching 60 means that he can't get the Elizabuff any more - he received the free +5 armour set, shield, and dual swords, but his inventory was just too full for there to be room for the single sword.
Back in Randol after the food break, SirKit transferred various old armour sets and weapons, plus accessories, across to SirCumpherence for storage. Reaching level 60 meant that Kit could now learn both levels of the rather minor passive skill Royal Resistance, for an extra 10 physical defence; that cost just 108 skill points. There are no new quests in Dratan until level 61 for Kit to try; there are plenty in Egeha, but they generally stay open until level 78 or so, and are better suited to a higher level character, so they can wait awhile. My feeling is that Kit could probably go solo in the Tomb of Theos now, if his armour was boosted with the 24-hour platinum refining stones. With caution and a good supply of health potions, he could probably do it without the PRS boost, but those screaming zombies can be a bit sneaky, and a knight lacks the luxury of a ranged attack to bring in one adversary at a time.
SirKit also got the 70/72 armour set from RedRydeR, ready for when he can use it, and a few items to pass on to my merchant on Cariae, MistressDomina. RedRydeR however is still using the level 69 crossbow, as MistressDomina doesn't have enough gold at present to buy her a level 85 one, so Kit will have to make do with his current level 61 dual swords for a while yet.
The main session for the evening though was, again, RedRider on Auzura, accompanied by SirDarth in an equal party, since they are eleven levels apart now. As might have been expected, Prokion Temple on Auzura-5 was pretty full, but, mainly in the mirror half, we found enough orc sergeants and axemen most of the time to keep us going. Darth went up by 12.55% while adding 155 skill points; Red got the same sp, taking her total to 233, and went up by 37.43%.
Back in Randol, RedRider spent her points to learn all three levels of advanced herbalism, so that she is now a top-grade herb farmer as well as stone miner. Then she made a quick trip out to the Ebony Mine, and this time attempted to get some distance into it, rather than just attacking the first monster she encountered. It does seem a different layout to the second personal dungeon, though it uses the same textures. Eighteen deaths later, RedRider was back to the start of level 27 again.
Various loot was passed over to MistressDomino; SirDarth had also got a number of Lacarette tokens, so I decided it was time to use them, as they can't be traded. The rewards for "course B" of the Lacarette wheel that Darth got were an item drop booster, a potion of haste, a skill point booster, five heaven stones, a potion of haste again, and again, and again, and finally ten greatest healing potions. A mixed selection, but it's good to get five heaven stones like that. The top prize is in theory a gold Lacarette token, and when someone wins one of those there's an in-game announcement, so they must be pretty rare as a prize, though they can be bought from the item mall.
So, that ended the day's entertainment. I'd been keeping an eye on the forum shoutbox for much of the time, and it had been unusually quiet, which was lucky as there were few gamesages around. Perhaps most of them are beta testing the new "hardcore" version of the Juno map, which is supposed to be with us soon?
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