Wednesday 18 November 2009

A Trip to Strayana


For a change MistressDomino wasn't on late to sell stuff; it was only ColonelScarlet who attempted to stay online overnight, and his efforts were defeated about halfway through when the computer decided it needed to install some very possibly vital Microsoft updates, and then restart. Still, the pale blue pony managed a couple of levels before that, and, continuing through the day, became a horse by reaching level 16 after lunch.

The day did pass without any ks-ing; I'm a bit suspicious about a rogue called DreamLegend1 who asked the Colonel's level, I think she'd have killed his Berserker if I hadn't been around to answer. Still, plenty of progress was made, and RedRackham over on Cariae did some work on his horse too, moving through level 36 now, from breakfast to after coffee, and during the lunch and early evening breaks.

I had only a little time in the morning, long enough to take MistressSabina out to Velpist Temple and, with an interruption or two, get up into level 10 with the wandering zombies there. I had been considering doing what Kaerella has been doing on level 27, earning and spending skill points and then dying to lose enough experience to get back to the start of the level, but level 10 doesn't really offer much scope for that. That level is only 32,940 experience points long, and, with her experience gain now set to 50% by Discipline guild gm ColonelScarlet, each wandering zombie gives 297 experience points, so Sabina could only kill 109 of them. getting her to 99.6% experience. Each of them gives 3,300 skill exp points, so that works out at 35.97 skill points - and the fifth levels, and some of the fourth levels, of the skills she can learn tend to need more skill points than that. Using platinum super skill pills to treble the sp gain would be a bit expensive, and probably still not enough for some fifth levels. And, more importantly. level 10 is too low to get a death penalty, so you can't get rid of experience 3% at a time...so that rules out that idea.

The afternoon session featured MistressDomino, who went to Prokion Temple for a session with the level 19 zombies mainly, plus a few level 17 ghouls, and the occasional level 23 orc soldier. In all she went up 104.35%, so moved into level 22, and is able to wear the whole of the "Dark" armour set. 212 skill points were added, and her hatchling went up two levels. to level 9.

Back in Randol, MD spent a lot of gold converting the level 27 boots and level 26 shirts she had picked up into smelting stones, and buying a few more pieces from the armour seller and getting them smelted too - and managed to get the Dark 25/27 set up to +3, except the headgear, which she isn't using yet. The jack-o-lantern pumpkin headgear gives more physical defence, while it lasts. With that, and the +6 event weapon, she is relatively well equipped.

The evening session was a short one, as I had to vanish soon after eight, but MistressSabina got Prokion Temple onto her memory scroll by running out through the desert, and Kaerella got rid of the experience gain from yesterday's Mad Monster Spawn at the Temple in the usual manner. Then MistressDomino went out to Hunter Dranore for what may well be her last pumpkin farming session. She went up by 17.40% and 16 skill points, plus 832 pet points, which got her dragon hatchling up to level 10. In all, despite frequent ks-ing from a knight called babylon1, who'd ride up, hit the pumpkin ghost she was fighting a time or two, and then gallop off, she acquired 66 pumpkins - and exchanged them back in Randol for the usual mixture of lucky scrolls, effort scrolls, moonstones, and firecrackers - plus an excellent total of 6 more heaven stones.

The evening's "Epic Event" was based in Strayana; being away from Last Chaos on the main computer for a couple of hours meant I missed the Auzura and Katar versions, but my level 27 rogue Karella went along to the Cariae one, which started shortly after ten o'clock, UK time. Unfortunately, once she died and respawned in town, it proved impossible to link up with the main party again, so after assisting some other lost souls in killing some of the local monsters (after all, even a lowish-level rogue has a good Snare skill), it seemed time to log out, and transfer ColonelScarlet across to the main machine. His horse was moving through level 19 now.

Tomorrow will have less playing time still, but it should at least have a solid evening session.

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