Friday 2 July 2010

An Endless Carnival


RedRackham got back to his gnoll lancers on Cariae-4 before breakfast. I had been thinking that, after breakfast, while I was busy downstairs again, perhaps MistressDomino could do some selling on Auzura-5, but then I noticed that the "Creature Carnival" double pet experience which had been switched on fairly late yesterday evening (an event that had been added at the last minute) was still running, the GMs having kindly forgotten to switch it off - so LordDarth hurried back to level five of Maargadum Jail on Hatzring-4, and started to spar with a death mask lancer again, so that before long his hatchling reached level 10.

Both computers had a disconnection soon after ten, but Red and Darth were soon back in action, and the double pet experience continued. RedRackham's drake soon reached level 39, which meant it got hungry more quickly, while LordDarth's hatchling flew through level 12 - and reached level 16, becoming a drake, before the middle of the afternoon.

The double pet experience meant, in fact, that LordDarth's drake had reached level 18 by the time he logged out, at a quarter past five, having added seven levels since the morning disconnection. The death mask lancer's health hadn't rallied this time, and was down to around 20% by then.

MistressBlaze logged in on Auzura-5, got her Elizabeth's Enhancement buff, and headed for Maargadum Jail, where she had the quest to get three beast leader rings - which meant that she needed to go to the far end of level five, and fight some beast crawlers there. On the way down I'd noticed that level three wasn't being used, so once the rings had been got, I went back there for a while. It had taken me some time to find a solo party, as the leaders of the two parties originally listed must have been permanently afk, but I was in one now - and it was the same party as the level 46 knight XxAJxX, who arrived there. He suggested I might try the final room of the Jail, as the Death Knight of Iris wasn't there, having been recently killed, so I tried that for a while, but it was just death mask soldiers and death mask lancers, so didn't really do much for me.

There was some excitement when XxAJxX reported that he had been joined by two speed hackers; he didn't have to just see them moving suspiciously quickly, he could tell by the way that they made him lag. One of them, identified by XxAJxX as "dida", didn't stay around, after all there aren't really enough monsters there for two people at normal speed, but Capirossi stayed there, and I must say that when I came up to have a look, he did seem to be fighting unusually swiftly. We had a level 82 knight, zxzx, in the party, and he came to the Jail too - I was heading upstairs at the time, so guided him back down to the third level. I don't know if he took a video of the hacker, or just soundly admonished him.

MistressBlaze got 4.36% experience and 4 skill points as her quest reward, plus a couple of crystals of efforts, and then moved across to Dratan to try a few level 52 giants, then a couple of level 55 dragons...and then she teleported across to the sphinx fighters and sphinx speer men. A level 37 titan called burtchachvili asked to party with me, so we fought the sphinx types for a while. At one stage the level 82 knight zxzx turned up, which was a bit strange as he was way too high a level to get anything useful there; he stayed around for a while and did a little fighting; he also asked if his level 31 character could join the party, but at level 47 I'd have capped him... or maybe he was just suggesting a team-up with burt?

The titan's Smite skill was useful when it worked, to stop the sphinx type we were fighting in its tracks - it didn't, however, seem to last very long, or work very often, and towards the end of the session I actually checked up on it, and found that it was only level one. I see that at the first level it only has a 30% chance of success, and only lasts 2.5 seconds - he needs to get it to level five, for a 70% success rate and twice the duration. If he has 253 skill points, that is!

I left when MistressBlaze's Elizabuff wore off. By then she had added 28.22%, 67 skill points, and 2088 pet points. It was tempting to have a short session with another character, but the double pet experience was still running, so LordDarth returned to the death head lancer on level five of Maargadum Jail, over on Hatzring-4, for the rest of the evening. By then RedRackham had got his drake into level 40, but the length of the session had slowed the older computer down, and I had to restart the game there, which gave Red the chance to have the drake learn a couple more levels of magical defence. So, RedRackham rejoined KiaOra and Bobthewarrior, and the pet-levelling continued.

Reading the reports in the Last Chaos forums, the combining of gems for socketing seems alarmingly random - and rather expensive "stabilizers" have to be used if you want any appreciable chance of making a level 2 gem, since generally combining two level 1 gems will just give you a different type of level 1 gem. The upgrades to hit rate, attack, etc seem to be based on your basic stat, and don't take accessories, bloodseals, and plusses on items into account... all in all, it seems way better to sell gems than to try to do anything clever. There's a solution for one new bug we have, though - when you get stuck trying to look at a merchant's stock, which does happen quite often since the latest patch, you just need to briefly go into merchant mode yourself.

Anyway, by the end of the evening, RedRackham had got his drake more than a third of the way through level 40, and LordDarth had got his drake comfortably into level 19. Let's hope the double pet experience continues for a while.


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