Thursday 11 November 2010

Canines and Giants

The first thing to do today was to move the drake RedRackham on Cariae had been working on over to my level 92 royal knight SirKit, in exchange for Kit's level 37 one - so Kit now has a few more levels of the armour increase buff. SirKit also did some mining, using 33 pickaxes since he had 33 free inventory slots, and was then able to trade 800 quality stones across to RedRackham, which should be enough to keep Red going for a while.

After that, RedRackham over on Auzura-6 went down for some actual pet-levelling, though on his level 25 horse rather than on his level 44 drake - and he continued there for the rest of the day, uninterrupted, which meant that the horse ended up reaching level 28 before he logged out. When CaptainScarlet noticed the friendly mage crazyslegs running through, though, Red and his lancer moved back to the side wall, to be less visible from the middle.

There was time for CaptainScarlet to do some work in Maargadum Jail before lunch, in a solo party with Red. He stuck to the back of the ground floor, so fought mainly the two-headed canines and dire spike canines there - as before, just about whenever he started to run low on canines, someone running through to the stairs would bring along a fresh mob. By lunchtime Cap had added 26.80%, helped along by the eleven to twelve o'clock dungeon time, plus 35 skill points.

The afternoon session was also spent there, though at one stage I had a bit of trouble from an archer called XxUnbelievablexX, who insisted on killing just about everything in the area, even canines that were attacking me, or indeed that I was fighting. The rest of us on the ground floor, including WhatAboutNow and Lagalot, decided she was speed-hacking, which seemed very silly - the last thing a hacker should do is go to a busy place on a busy server, and ks and generally annoy other people. Lagalot did actually go to the forum shoutbox to report her, but she chose that moment to leave. She did return a little later, but only briefly fought on the ground floor, before heading down below.

CaptainScarlet had rather set his heart on getting the fifth level of Ignition, and getting there seemed awfully slow - he had to continue after the early evening food break, in fact. In the end, even that Jail area with all its canines didn't have enough monsters to let Cap take full advantage of its 90-second buff. The rather substantial mob of canines that Cap had gathered ready didn't last long , so he had to run back to the wider room - I think I was helping the knight there, who seemed to be running from a too-large group he'd got, rather than ks-ing him, but I still had to run back to the narrower area and kill a few respawning canines, before the buff ended, with a little over 2% experience gained from the hectic activity.

CaptainScarlet finished his session soon after that, having added 50.26% since lunch - the, generally, flat-out action in that spot, if one's armour is good enough, makes for speedy fighting. 84 more skill points were earned, as well....and he got some more bits of armour to sell. That session got him into level 39, so it won't be long before, hopefully, he can return to some nice quiet pet-levelling.

The "happy hour", starting at six, was meant to be 100% extra skill exp, but whichever game master it was, when he got reminded a few minutes after six to get it started, he only set it to 50%. Still, I'd taken MistressSabina out to the giants in the Dratan desert, and 2200 skill exp per kill was better than the 1760 I'd have got with just the Elizabeth's Enhancement buff running. As usual the giants dropped a nice selection of level 61 weapons; I wonder why some, at the same level, are worth about 270k, and others almost 300k? The giants also drop the temple knight's shield, which merchants give around 200k for.

Kamira didn't drop by, but, with a few trips to town to sell the loot when Sabina got over-burdened, the session gained her 22.53% and 90 skill points, plus 1482 pet points for her drake.

Tuffsen did get in touch to ask if Kaerella needed the level 102 cleric skill book, so I looked up its details - "Barrier - reduces damage received by target by 30%", I told her. "For ten seconds, lol." Looking down the page I noticed that there is a level 104 skill book too, Disease Cure, for which the Wet Paint LC wiki notes "Cures 'Disease' - what 'Disease' is is currently unknown." I paused while Tuffy laughed. "But hey, it only has a ten-second cooldown", I added. For three levels of that I'm supposed to spend 360 million gold, and 3360 skill points? I think not.

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