Sunday 21 November 2010

A New Level

CaptainScarlet hurried down to the fifth floor of Maargadum Jail on Auzura-4 at what would, if it hadn't been Sunday, have been breakfast time, but the double pet experience had been switched off on time, it seemed, after the second half of yesterday's event. Still, he stayed around for a couple of hours, while my various attendance bonus seekers took their turns at having half an hour each online... increasing the bonus skill exp they'll get from 5% to the maximum, 10%. Two or three characters did do a bit of mining - and tests from killing foxes showed that the double experience was still running, at least on Auzura and Cariae.

MistressDomina was the last one to claim her bonus, going straight to the Tomb of Theos when she had logged in. The place was still on maximum easy, so she was quickly joined by my Auzura level 101 archer Kaerella - and in they went, heading of course for the ancient grey mummies.

It wasn't a very long morning session, but it included most of the eleven to twelve o'clock dungeon time, which, added to the double experience, meant usually approaching 70 million experience per kill, if not more. By the time my duo retired into a corner of the room for the lunch break, MistressDomina had earned 2.43%, 20 skill points, and 1169 pet points, while Kaerella had got 2.96%, 18 skill points, and 1152 pet points.

MistressDomina and Kaerella continued through the afternoon, and MD got another 5.03%, 52 skill points, and 2553 pet points, with Kae adding 5.74%, 47 skill points, and 2589 pet points. MD's giant skill pill, giving its extra 15% skill exp, does help her to keep ahead on that score, although the morning session's difference wasn't as big as, for the first half hou,r she was without the 10% attendance bonus, while Kae had already earned it.

The room was a bit busy at times, but both Kaerella and MistressDomina were able to manage red ignition runs - MD's run just about finished the session. MD's guildie IIKurkereII was around for part of the time, but as she's a level 91 assassin currently she was just too low for our combat party. The level 103 rogue Yournext did join briefly, until I pointed out that, if she was using skill point boosters, then an one-the-spot party was not a good idea, as we'd share the skill exp from her kills. She would get a share of ours, but those shares wouldn't be boosted by the spb.

I had been thinking of letting MistressSabina fight a few giants in the evening, but in the end I stayed in the Tomb. MistressDomina was close to levelling up, for one thing. The older computer started to get a bit jerky as the evening progressed, but not annoyingly so, and the room never got too crowded, so MD and Kaerella continued their work there until it was time to log out for the Sunday Quiz. By then, MistressDomina had indeed reached level 104, adding another 6.36%, 61 skill points, and 3197 pet points. Kaerella was getting pretty close to halfway through level 101 by then, adding 7.60%, 52 skill points, and 3131 pet points.

Reaching level 104 means that the skill point farming is over for MistressDomina; she has passed her remaining skill point boosters over to Kaerella, and can now get back to levelling up. Level 104 also brings a new level of the Mana Flow passive skill, which for 1100 skill points and 40 million gold will increase her maximum health and mana slightly. There's a new level of Staff Mastery at level 106 to increase her attack, for 700 skill points and 60 million, and then at 108 another 700 sp, plus 80 million, will increase her rate of mana regeneration. And then at level 110, her new Fire Ball skill, which she hasn't yet used, gets its second level, increasing its power from 400% to 500%, for 1100 skill points and 110 million gold. Things are starting to get expensive, considering that MistressDomina will soon need new armour, too. That Fire Ball skill has a 60 second "cool down" before it can be used again, which makes it less than a world-beater...I think some high-level people are lobbying to have the cool down on skills like that reduced, as mages are not too effective at really high levels...

Anyway, Kaerella and MistressDomina attended the quiz on Auzura-2 as usual, and things ran smoothly; we don't even get the massive lag effects afterwards, logging characters in was no slower than usual. Which was useful, as I needed to move some loot around, to get recent stuff across to my merchant mage MistressDomino. Once that had been done, CaptainScarlet headed down to Maargadum Jail on Auzura-4 for an hour or so's work on his drake, getting it to roughly halfway through level 46, and MistressDomino went into merchant mode. The lotus seeds for making moon cakes sold pretty quickly, and most of the egg yolks too, but even at a lower price, the flour stayed around; it looks as if it is an easier ingredient to get than the others, and will be entirely useless once the current week ends. My merchant was also selling heaven stones, item drop boosters, chaos balls, and other stock items, so hopefully, the next time I check, MD's gold stocks will be a bit higher!

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