Last night's "Merac Run" didn't take as long as last week's, because instead of a big mob of flutons, patriarch botises, lilits, and full supporting cast at the end, near the teleporter into Misty Canyon, there was just a single fluton - which suited me fine, though it was perhaps a slight anticlimax for the really high-level people. There seemed to be less of the more formidable monsters along the way, too. Barbarienne had been recruited into a party by deaner1234, a sorcerer...a level 3 sorcerer, in fact, so he did die a few times along the way, as he didn't hold back, he'd attack the monsters. He probably used all his beginner resurrection scrolls, and then I resurrected him a few times. Still, he got his share of any gold we picked up along the way, and managed to get a few other drops too.
I did manage to get up to four each of the usual "hand" loot items, the item drop and skill point boosters, plus large attack and defence potions, as there were a couple of loot spawns early on, where after killing a monster or two it was possible to ignore the others and pick things up. [GM]Cara did put in an appearance towards the end, urging us on, but I don't think she spawned any loot for us.
By the end, deaner 1234 had reached level 17, which can't be bad; he had assured me that he had already got a guardian, so it won't be long before he gets his event weapon. After a final death from an elite cerberus, he returned to town, and did thank me for the assistance. I remember months ago a titan at a Berbank Mill "Zombie Invasion" zoomed up quite a few levels in the party I was in, but I think deaner1234 did even better than the titan did. And Barbarienne went up by 0.10%, and a skill point...
The new patch was another tiny one, with just some packages removed from the in-game item mall. I guess if they are in the web mall instead, the possibility of "buy one get one free" offers on them exists, so that may be an improvement. "
A new event will be coming after 5/25/2010 maintenance. Stay tuned for more details
", we are informed...
LordDarth headed back into Maargadum Jail before breakfast; Dompteur was in the preferred spot, so Darth moved along to the next one. Somehow he attracted a second death mask lancer, which is unusual, but they are protective of each other. His armour was well able to cope with the extra attacks, though, and by nine o'clock, UK time, the horse reached level 26.
The afternoon session was a full one for RedRydeR and SirKit on Cariae-5, in an equal party. For the first part they went to Maargadum Jail and, thanks to the horse buffs boosting SirKit's physical defence, were able to run through the ground level, and head for the third floor, where once again the knight Boardum was busy in the central area. With SirKit tagging along, Red kept the population of beast archers and beast scythes down - as the archers and beast flyers are protective of each other, occasionally a flyer would get involved too, either from one of the side rooms or, in a couple of cases, coming up the stairs from the middle.
SirKit had a narrow escape when I got called to the front door, and a beast scythe respawned too close to him, but otherwise there were no problems. But it seemed a reasonable idea to move back to those outdoor types, the elite frenzied berserkers, so Kit checked that they were not already being battled by someone else, and then Red moved down to join him.
The Grand Red Dragon didn't put in an appearance, but we kept going, until at last SirKit reached level 31, and received his +10 armour set, plus shield and both level 33 weapons, the single and dual swords. And then it was time for the food break - RedRydeR had gone up 31.80%, 57 skill points, and 1245 pet points, while SirKit had added 75.49%, 49 skill points, and 351 guild points.
After the early evening food break, SirKit logged back on, and I equipped that new +10 30/32 armour set, so that the little "fairy" fluttered over his shoulder - I moved the armour up to the first line of his inventory, with the weapons and new +10 shield in the second line. I decided to take Kit to Prokion Temple solo, now that he had the good armour; I went to the knight skills trainer, and made him a royal knight, then got the Elizabeth's Enhancement buff. I decided to teleport to Dratan before trying to find a solo party for SirKit to join, so clicked on Teleporter Eteal, chose Dratan as my destination, and...
Funny, I thought I clicked on Dratan, but nothing had happened. I tried again, but didn't teleport, Kit just stood there. I moved towards the arena nearby, and noticed that, while I could see plenty of people standing around, nobody else was showing up on the compass-map. So, I logged out, and checked the forum shoutbox, and sure enough, Cariae had had a mass disconnection. I got the "account is already logged in" error message a few times when trying to reconnect, but then someone reported in the shoutbox that Cariae was back up, so SirKit logged back in - say, is it a bit chilly in here, or what...?
The five items from the first line of SirKit's inventory had vanished, which meant that he was standing in Randol in his underwear. There were quite a few other people in a similar state, too, with the first line or two of their inventories missing. It seems that, on Cariae at least, it is a good idea not to have important items on those lines, sigh. So, the GMs and their techie people were quickly aware of the problem with the database... and SirKit got the "disconnected" window, so I closed the game.
So, would the Cariae server need to get rolled back to last night, to make good people's missing inventory items... and perhaps the armour of every other Cariae character of mine? People lost money, and pets, and of course potions they were using. A rollback of course was liable to mean that SirKit and RedRydeR lost their progress today, that long afternoon's grind. "There is no apparent reason for a RB currently", a GM was saying...maybe they could put right whatever had gone wrong with their database.
Some people logged back in, and soon reported another disconnection. Hatzring continued unaffected, and indeed LordDarth got the horse up into level 27 while the drama was happening. The troubles continued until gone seven o'clock, UK time... and then the GM, Ozymandias, reported that Cariae was back up, and that all seemed well. With some trepidation I logged SirKit back in - and found he had his armour back, and was still level 31, so whatever database problem there had been, it did seem to be truly sorted...though there were a few reports coming into the shoutbox of individual items, such as a healer event weapon +15, going missing.
Strangely, SirKit still had the Elizabeth's Enhancement from before, although logging out is supposed to end it; he headed for Prokion Temple, joined a newly-formed solo party, and settled in, in my favourite back room, fighting the orc axemen and orc sergeants.
As usual for a Wednesday evening, I was scheduled to log out from active play at some point, though the alternative entertainment was slightly delayed. By the time SirKit did have to leave Last Chaos, he had added 25.44% experience, along with 187 skill points and 143 guild points. His new dual swords were fully bloodsealed, and the armour set had most of its seals too; I did switch to the single sword, plus shield, towards the end, but didn't manage to get their bloodseals started, how long it takes for the opportunity to use a bloodseal gem does vary, often one piece of an armour set will have all three before another piece has any.
The "Creature Carnival" event helped LordDarth along, with an hour or two of double pet experience - which meant that level 28 was reached before the end of the evening.
Except for the pet-levelling, and perhaps a little window-shopping before coffee, tomorrow will only have an evening session for me. There should be an infestation of zombies to deal with in Dratan, at nine for Auzura or ten for Cariae, which might be worth looking in on, while some 75% extra experience gain is promised for a little earlier. Let's just hope that all the servers can stand the excitement...
No comments:
Post a Comment