Wednesday 9 December 2009

[GM]Valsharyn Strikes Again


The weekly maintenance patch last night doesn't seem to have done much, and there was indeed nothing new to download this morning. Apparently some further work has been done on the messy situation with parties and/or fellowships - and at the last minute they managed to get the night shadow situation to what Aeria had originally assumed they'd got, with the requirement for already having a level 100 character on the account (and same server) moved down to level 90.

So, presumably there are a lot more night shadows running around Egeha today, wondering how they can farm thousands of skill points. ColonelScarlet, however, had more mundane tasks to see to, and spent most of the morning getting that drake he was working on well into level 21.

After coffee, though, it was time for Kaerella to put in her hour in Katar-4's Prokion Temple, generally terrorising the local orc soldiers. Things were back to normal after yesterday, and, without any interruptions, Kae managed to get 307 skill points while adding 3.63%, which equates to not far short of eight kills a minute.

Following that, there was time for RedRyder to exchange her level 10 dragon hatchling for the level 21 drake that the Colonel had been busy with. And, as the time isn't far away when Red will have finished maximising her special skills, and will start to accumulate a reserve of unused skill points as she levels up, it seemed like a good idea to start a new rogue who won't farm excess skill points, and will thus be able to take over the event-going duties.

On the Cariae server, Memree is a mage, though a pretty inactive one; on Auzura she is a level 31 healer, and has been known to go to a few events in her time. And now on Katar she completes the trio by becoming a rogue, which makes sense, in a way (the word is apparently something to do with a child's imaginary friend). There was just time before the lunch break for her to go through the introductory dungeon, and emerge in Randol at level 2, where RedRyder was able to trade across her old armour sets, and a little cash for expenses.

After lunch, Memree went out on Katar-1 with the Elizabeth's Enhancement buff - and, starting with foxes and deer, followed by ordinary wolves, and then dire and berserk wolves, followed by jaguars, began her double-speed elevation to higher levels. At level 9 she headed for Velpist Temple, stopping off en route to get the Mad Monster Spawn location onto her memory scroll; at level 14 she went to Dratan for the "Bant in Dratan" quest, and to get her own pony since she had finally picked up a pan flute - and made the run out to Prokion Temple, staying there long enough to reach level 15, killing a few ghouls and mummies, with recovery periods in between. Then it was back to Velpist Temple - and by the end of the afternoon, in less than three hours she had reached level 17.

Luckily I did remember to get her into the Guardian system while she was still level 10, so Kaerella logged in, added her name to the Guardians list, accepted Memree's application, and left the list, before logging out so that ColonelScarlet could get back to work. Not that Mem is likely to use the rogue event weapon, which is a pair of daggers, she is strictly a crossbow-using ranger type. Reaching level 17 meant she was able to wear the whole 20/22 "Silver/Silent" armour set by the end, and use Red's old level 21 crossbow. She had used level 17, 13 and 9 crossbows before that, but hadn't bothered much with new armour sets, though a pair of level 17 boots did conveniently drop for her in Velpist Temple.

For the first part of the evening, I switched across to RedRyder, and added 42.14% and 164 skill points in Katar-1's Prokion Temple. A healer called "thebesthealer2" was in Kaerella's spot as I passed, and I remember thinking the name was a slight contradiction in terms - wouldn't "thebesthealer1", or just "thebesthealer", be the, er, best healer? Once I was in position I applied to join the only solo party on offer - and found its leader was tbh2, so it was lucky I was just far enough along to be out of compass range.

Memree had seen a red-named rogue called EliteRipper earlier - and RedRyder saw her too, this time with PvP enabled, coming into Red's room. As she didn't attack immediately I said "hi", and she said "hi" back, and pointedly used the Hawk Strike jump-and-double-attack skill on the orc soldier nearest me...before moving off. Perhaps I should have warned tbh2, but by the time I'd typed in a message it would have just been a distraction. EliteRipper did say "I want to kill you" to someone along that way, but I don't know who.

But at about 6:15 UK time my session was interrupted by an announcement from [GM]Valsharyn, who had apparently perceived, through her mystical abilities as a mage, another energy vortex that was liable to spit out some dangerous monsters in, oh, about fifteen minutes. As before, part of the message was sent out to all servers, but the part about which server was involved wasn't broadcast far and wide, so I had to ask in the shoutbox, where I was told that Auzura-4 was the place to be.

So, RedRyder logged out on Katar-1, and RedRider logged in on Auzura-4, and teleported out to the usual MMS location. I didn't have long to wait, and the first two waves were pretty much the normal Mad Monster Spawn material. We carved through the apes and death knights and wights and almas pretty well - as ever the wave of cave spirits took its time, though, with the mob of lost spirits of the titan, silent spirits of the knight, roamng spirits of the archer, destructive spirits of the mage, hovering spirits of the rogue, and raging spirits of the sorcerer having to be whittled down gradually. The titan types are level 119, and they go up 3 levels per type in that order, so can be pretty formidable.

The loot drops were pretty good again; I was a bit glad to get killed for a third time, as it gave me a chance to put some more tool aids into storage before I teleported back, I'd gone over 100% for my inventory weight once more. The GM got involved, both in chat and in fighting, and at one point "Our Val" ran for it, chased by the best part of a dozen monsters, shouting for help, so people broke off and piled in, which added to the fun.

This wasn't a whole official scheduled MMS, though, so [GM]Valsharyn cautioned us that the portal was about to spit out more monsters, in a steady stream - and if we couldn't keep up we'd be overwhelmed. Luckily it wasn't Flutons and Patriarch Botises that came through, it was level 65 Cursed Spiders, and we managed to deal with them pretty quickly. That was followed by one of the smaller-type central spawnings of loot, as opposed to the more usual long line along the hillside, so more good stuff got grabbed.

And that was about the end of things, though the GM stayed and chatted, explaining that, as a non-scheduled bonus event, we had really had all the monsters, and loot, that was possible. I did try to suggest that a few dragons were a traditional way of concluding things, but eventually Our Val left - and people started to head back to town.

As with most Wednesdays I had to log out soon after that too, though ColonelScarlet kept going of course - soon after nine the dragon hatchling reached level 16, becoming the larger, sleeker drake type of pet. How quickly they grow up...

It seems that the Christmas event will start in a week, with "cool buffs, gifts and quests... For all you old time LC'ers the event will be very similar to last year's. Yes, you will be able to turn your pet into a Reindeer." So, lots of Christmas trees, and a hokey "snowstorm" effect in Randol? Christmas is starting to get near, all right. And Barbarienne's reindeer pet will no longer be a rarity - I wonder if this year the effect will vanish in January?

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