Wednesday 15 April 2009

A Hit Rate Improvement

SirDarth began his horse-levelling nice and early, but we do seem to have a problem with the older computer - it gets an "insufficient memory" crash on Last Chaos.  Recently that has happened two or three times a day, but today it was every two hours or so, which is a bit too frequent.  I'm wondering if it is anything to do with my change of antivirus last night - the old one's year expired, and as I'd had problems trying to apply a "free upgrade" to it a few months ago, starting a new year seemed a bit risky... so I uninstalled it and went for AVG instead, which has the advantage of being free.

Darth also had someone lure the Blood Frenzies from around the corner onto him, so that the next time I checked his screen, he was lying dead.  He didn't lose any of his 12 unused skill points, or any experience, but the horse was killed, and at level 30 it costs 182,700 gold to get a pet "unsealed".  So, SirDarth has moved further away from the pet-eating, aggressive monsters... the only drawback is that he is now on the edge of a busier area, so the risk of someone just passing by and killing his Berserker, either innocently or maliciously, is increased.

Still, the horse ended the evening well into level 31, meaning that Darth is just about back to where he was before he and Rage swapped pets...if with rather less quality stones currently, a bit of tool aid-using mining will soon be called for, or an exchange with SirPerivale.

Rage had a morning session out at the Poison Mists, which was enough to add 17.96% and 50 skill points, plus 932 pet points (though I over-estimated the last gain yesterday by 600, it seemed too low so I thought what looked like a zero in my notes must be a six); Kamira continued her policy of staying away, though BasheR seems to have such a wide network of lurers now that he was able to find her quite a few times today.  His level 19 rogue, BadToTheBone, does some luring too now, and, to keep in touch with his network, has been recruited into Norcaine.  If BasheR has got an expensive Mall-bought "spell of luck" on, it makes sense to log out as Bash between Kammy encounters, so that its hour lasts for plenty of such battles.

Rage did some mining over the lunch and evening food breaks, but the afternoon was another chance for MrChuckNorris to head for that room in Prokion Temple, where he was almost uninterrupted.  One titan did run in a couple of times, but my suspicion that he was a bit low-level for that area was confirmed when he slumped to the ground, dead.  Chuck had no such problems, though he did have to use a small healing potion very occasionally, and a few of those 30-point pet healing pots too on his drake.  The session, including fairly brief farming of the Sand Golems at Shuraine's oasis before and after, just in case Kamira could be tempted to appear there again, added 1947 pet points and 569 skill points, so we are perhaps a quarter of the way to when he can have his experience gain unlocked.

The evening was, well, the chances of it being a short one were about fifty-fifty, really, which made advance planning difficult.   Darkmager invited Rage out to the Sphinx Fighters, and when I got there he was already teamed with the level 30 sorcerer BestkillerCZ, and the level 36 archer GreenHealer.  In theory we ought to have made a pretty good team, but Green and Best both tended to lure different Sphinx types at the same time, and I don't know if Dark was doing something else or having some bad lag episodes, but he had a tendency not to react very quickly to what was happening.  

A Kamira-hunter dropped by, as they do, to ask if we had seen the lady recently - Kanykei was a level 66 archer, offering a five million gold reward.  I think Dark's hope that just saying "Yes, she's over with the Poison Mists" would get him the cash was a bit over-optimistic.

I died once, from a different Fighter to the one I was targetting, and was probably lucky not to die more often.  BestkillerCZ didn't stay in the party very long, and GreenHealer left not long after - things did seem safer after that, but Darkmager did die at the end, he just seemed to stand there telling me that he'd gone up a level every day recently, with the Elite Speer Man hitting him.  He told me slightly later that he had had a disconnection.

As I was getting pretty close to level 40 by then, I moved across to the Poison Mists, and, 0.03% at a time, got my level.  It looks like another pretty useless one to get, just letting me add three points to Dexterity, though I could sort out the gloves for the next armour set, I guess.  There is a new skill to learn at level 41, level six of Mental Defence, which will increase Rage's magical defence by 8 - which may not sound much, but it is only 62 at the moment.  Apherion was there too, and just needed 8% to reach level 41

There weren't meant to be any great changes in this morning's post-maintenance patch, just the new item mall packages and the belated addition of "Easter Eggs" as rare drops.  I had to open one of those, as you are only allowed to carry one in your inventory at a time, and all I got was 10 herb trunks, but apparently there is a slight chance of moonstones or even a heaven stone.  To everyone's surprise (including the games masters) though, some changes to evasion and hit rate have been made to some of the classes, with better hit rate and evasion for both rangers like Rage and archers like Kaerella, so that's nice, though it will probably all get changed again in a week or two.  At least SirDarth still seems able to pet-level on the Berserkers, with enough of an Armour Increase buff from the pet in question.  Specialist Sorcerers and Temple Knights seem to be the big losers, with slower hit rates and worse evasion.

As it turned out, I didn't have any other call on my time for the second half of the evening, so Rage went back out to the Sphinx fields, and, as nobody else was around (except KnightVailant briefly, inquiring after Kamira), tried some careful soloing, which meant that they gave about a third of a percent each - more than ten times what I'd get from a Poison Mist, but these monsters are rather more deadly!  Finally, remembering that I was now the same level as the Elite Frenzied Berserkers, and that I'd taken the trouble to add their location to my memory scroll, I went off to Merac and dealt with a few of those.

In all, the evening session had added 31.86% experience and 18 skill points, plus 804 pet points, so that Rage's totals for the day were 49.82%, 68 sp, and 1736 pet points.  So, not very dramatic, but we are making steady progress on her, and indeed on Chuck.

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