Thursday 28 January 2010

A Few More Mad Monsters


Hatzring's ten minutes to deal with their Mad Monster Spawn last night was apparently pretty good - though not as good as Sarissa's effort, as they got rid of them in eight minutes. I did go along to the final MMS of the night at eleven o'clock, on Auzura-4, where we took a whole twelve minutes, after which plenty of loot was spawned for us. There was no sign of a Game Master, but the combination of a single spawning of monsters and a very generous supply of loot would tend to indicate that [GM]JediMike was in charge.

This morning, after SirGalahad had done his usual couple of hours in Maargadum Jail, RedRyder and Rage were able to make their regular trip to Prokion Temple, still on Tairen-1. The "mirror universe" corridor room was free as usual - I think it won't be used much, as most people who intend to fight level 25 orc fighters don't want to have to run past quite a few level 27 and 29 ones to get there, but I could be wrong. I was a little more cavalier this time, and didn't avoid killing the one orc axeman in the room, or an occasional level 23 orc soldier that came along with the fighters in the next room, so RedRyder added 2.50%, and 10 guild points, while gaining 132 skill points.

Rage had already gained 13 skill points last night at the Tairen junior-type MMS, to add to the morning's 132 - the combined experience gain for her was 8.83%, and 87 guild points. And then soon after twelve, SirGalahad logged back on.

The afternoon session started a bit late, but involved RedRider over on Auzura, my level 26 rogue and general MMS-attender. After a little fighting in Juno she ended up in Velpist Temple's final room, killing skeleton lancers and corpse sergeants, and ended up with enough cursed bones to fulfil the quest that needed them. There were a number of quests that could be completed, in fact, and the rewards added 34.13% and 8 skill points.

Auzura's low-level Mad Monster Spawn, by the Euro GMs, in this case [GM]Noboru, was due to start at 4:00pm, UK time; I'd been on Auzura-1 for the Elizabuff, but remembered to move across to Auzura-4 for it, where I noticed that the coordinates given in-game were actually for the high-level spot. So, that's where I went, and was about the first to arrive, finding the GM waiting. It is better when the GM is actually visibly there, and interacts with people. This was a very different event from [GM]OgreKing's one yesterday; strangely, while he had welcomed people up to level 60, Noboru said that "around 30" was the level she had in mind. And then what she spawned was deadlier than his had been, particularly the last wave, when, egged on by some people who were feeling good about how they'd dealt with the previous waves, she spawned a higher-level assortment that included level 59 arcane golems, and various wafes, which start at level 60... and a level 115 cube guard?

Poor RedRider got killed rather quickly by a golem; as she had some skill points, I used one of her "beginner" resurrection scrolls, though I guess that only a couple of points would have been lost. We got a final generous wave of loot, which entailed breaking off from fighting that bouncing cube guard to pick up, but really, I guess it's good to experiment, but it did show how carefully worked out and fun the normal low-level MMS is.

There was time for the food break then, before the high-level MMS was due in the same place. I had been thinking about taking my level 73 rogue along, but after the surprises [GM]Noboru had dealt at the lower version, common sense prevailed, and RedRider struck again, after spending all her skill points on level 2 of advanced alchemy and level one of flawless stone processing.

There were four or five deaths for Red, but all they cost were the memory scrolls to get back from town, and a few small health potions - and the loot, again, was fine. This was very much the traditional MMS, with cave spirits, and then in the final wave sphinx commanders, flutons, and more. We were warned during the last wave that we only had ten minutes to finish everything, or we wouldn't get any more hands of loot dropped - but at the end Noboru announced that we had just made it, and spawned more generous piles of loot. As there had been a pretty large turnout, it was just as well she spawned double amounts, or we'd all not have got much each.

Red ended 0.36% down on the experience side, though her habit of picking on the local great horn beasts and blood wolves when things got quiet meant that she was 2 skill points ahead.

Back in town, it seemed time that I got a new armour set for RedRider, who had been making do with a 25/27 +4 set, so I started to browse through Roy's merchant mart, to see what prices people were charging for the 30/32 +10 pieces on Auzura. While some people were hoping for 5, 4, or 2.5 million per item, there seemed a few pieces at 2 million, or even one at 1,875,000... but then I got as far as the page on which KillerMiller was selling pieces of the knight set for 500,000 each. The helm had already gone, but I quickly bought the other four parts of the set, and then waded on through the pages until I found the helm for 1,500,000.

So, with all five parts of the 30/32 set, +10, RedRider got Collector Ryl to convert them into the rogue equivalents, for 144,000 more gold. I then provided her with some bloodseal gems; she couldn't wear the new boots and helm right away, but the three other bits had already increased her defence substantially. In theory I should have a level 29 +15 weapon she can use somewhere, I must check various characters' inventories.

A little later, while I still had RedRider logged in while I did some web stuff, an announcement came up that a troop of pharaoh's guards had got lost in Juno, and had treasure with them, so I switched to Rage, who over on Auzura is now level 73, and rode off into the countryside to search... only to be told after a few minutes that the event hadn't actually started yet. When someone found the place, just along from the lake, up towards the mountainous edge of the map, [GM]Valsharyn gave us the coordinates, and luckily I was near enough to be able to ride along there before all the loot was gone. Well, I got, as well as the usual HP and MP recovery pots, a large defence potion and two tool aids, which is better than nothing! But it is quite fun to gallop around the map, and I did get five level 12 physical defence minerals from a Pandora's Box I discovered on my travels.

The later part of the evening saw RedRider go out into the Dratan Desert to get some more quests done, which involved killing some clever foxes, and then farming the sand golems until they finally had dropped twenty of the "soft sand" quest item, which took a while. That took her up to around 95% of the way through level 26 - and getting the quest rewards added almost 30%, so Red is now level 27, and able to wear the whole 30/32 +10 armour set.

Meanwhile on Tairen-1 SirGalahad had kept busy, chatting occasionally with the knight legendarynoob, who is level 41 now. The horse reached level 36 just before ten o'clock, and continued for a little while after that.

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