Saturday 21 August 2010

More Time in the Tomb


After coffee, as it was MistressBlaze's turn to log on for half an hour. I took her along to the less public of the two elite sphinx speer men and its friends, in the south-western uplands of Merac. At level 57 she didn't have much difficulty there - it was strange not to be in a dungeon, and thus be able to re-apply horse buffs when needed. In the thirty minutes she just added 7.03%, 8 skill points and 186 pet points.

Still, eleven o'clock UK time was looming on the horizon, when an hour of "dungeon time" would begin. If MistressBlaze couldn't take advantage of the extra 50% experience, since there is no dungeon designed for her level, Kaerella on Katar, at level 41, was eager to take over, and head for Maargadum Jail on Katar-5.

Kaerella headed straight for the canines room on the second floor, and set to work there; she was in a solo party led by somebody else who was also in Maargadum Jail, but at level 47 they were probably down with the beast flyers on the next floor. I did have to leave the solo party when the knight BritLover turned up, level 36 now; we formed a combat-type party, which helped things along, though he did leave before the end of the hour. There was no solo party available for the last few minutes, but on average Kae came out ahead I guess. She went up by 34.84%, and added 77 skill points, as well as 318 pet points.

RedRackham had been doing some pet-levelling while Kae was in action, and continued over the lunch break - but then he had to log out, to allow Barbarienne and Keerella to head for Cariae-4's Tomb of Theos again.

This time the spear man room was already being used by two people, but I only needed to go a few yards further, and set up at the first corner in the corridor. Keerella was perfectly safe there, after one sphinx fighter which had followed her was dealt with - and the two anubis spear men there were just about all Barbarienne needed, though very occasionally one of them would be about two seconds late in respawning.

Another archer, the level 98 Tinkerbel, arrived just before the "dungeon time" hour began, by which time Barb had already been fighting for 23 minutes, and asked to join the combat party. She went just around the next corner, and was almost always within range, so that gave us all a nice little boost while the hour was on. She had a level 97 bow, with a PRS to take it to +15, and so was killing a bit faster than Barb, with a better crit rate too, though with the crit potion Barb's crit stat was quite high enough to make just about every hit a critical one.

In the first of her two "power hours" Barbarienne added 19.75% off 47 experience boosters; and then, in the second hour, with slightly less of the "dungeon time" hour in it, she added 17.62%, using 49 experience boosters. Keerella just added 1.01%, while they each gained 6 skill points. Barb's drake gained 2122 pet points, and SkrappY, Keerella's Scra-Chi pet, went up by 5.96%.

Back in Randol afterwards, Keerella traded some gold across to Barbarienne, as well as her recent loot, which, along with her own, Barb passed on to my Cariae merchant, MistressDomina. Now that she had enough gold, Barbarienne was able to get her new level of the passive skill Survival Training, adding 50 health and 20 defence, for 1300 skill points and 80 million gold. That just leaves her enough sp for level 110's second level of Fatal Blow, which will cost 1100 skill points and 100 million gold, and make that skill rather more useful, though it does take a comparatively long time to recharge. After that, it's either some dedicated skill point farming, or the release of the sp currently preserved in her "special" skills. Over the break, RedRackham fitted in a little more pet-levelling.

For the evening, MistressDomina and Kaerella, plus the polar bear cub, headed for the Tomb of Theos on Auzura-5 again - and stayed for about 4 hours and 40 minutes. For most of the time MD and Kae had an equal party, though we changed to combat for a few minutes to team up with Morta, the level 90 titan, who helped speed things up by bringing a few screaming zombies back at a time. For the last half hour or so we went back into combat mode, along with a level 92 pair, Litz and the rogue SliceAndDice. A mage called XxTAFUxTUGAxX brought back some nice big mobs of screaming zombies and assorted mummies, and our large assorted group managed to deal with them. There usually seemed to be one mummy that kept regenerating its health, until we stopped any rogues using Snare on it.

Earlier the ranger Cherena had spotted a pair of "speed hackers" - and when she pointed it out, I could see that the low-level archer in question's arrow-shooting arm was indeed moving at a furious speed. Neither of us had the means to take a video of this, but Cherena took a screenshot and reported it, so that the GMs can check their logs and see what was going on. The sorcerer godofbeasts dropped a few items for people, though I don't think he stayed around all that long - he was telling people that they should "tip" MistressDomina as they left, but I managed to veto that idea. Everyone worked together rather well...

By the end of the evening. both Kaerella and the polar bear cub had levelled up. There is actually some sort of "raffle" today, in which levelling up gives you entries, so maybe Barbarienne or Kaerella are in with a chance... 108 and 91 chances, respectively. MistressDomina herself added 11.19% and 14 skill points, and earned 3719 pet points for her drake, while Kae gained 22.02% and 13 skill points. The polar bear went up by 93.48%, getting into level 35.

Tomorrow's playing time may be shortened a bit, as there will be a 100% rebate offer running on up to ten spins of the "Loot Wheel" per account...so spinning the wheel, and downloading items to appropriate servers, may cut into my actual adventuring time. Still, it should be worth it; I see the wheel currently offers a chance of both the polar bear collar and the jaguar collar. Curiously, one option is a package of four heaven stones, while the in-game Lacarette wheel, played using tokens that are just picked up as loot, has as one of its top prizes a package of five heaven stones...

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