Tuesday 17 August 2010

Two Tombs, Two Jails


Most of my usual crew of characters managed to fit in their attendance allowance half hours before coffee this morning - and then it was time to get a bit more use out of those 24-hour platinum refining stones that MrChuckNorris, my warmaster titan, had started just after lunch yesterday.

The idea was to fit in two power hours, using platinum adrenaline, crit, and berserker potions, plus a platinum blessed iris, and of course individual experience boosters, with the second hour coinciding with the eleven to twelve (UK time) "dungeon time" hour and its 50% boost. So, Chuck, along with Kaerella, went to the Tomb of Theos on Auzura-4, and reached the anubis spear man room at around seven minutes to ten - coffee had been rather early today.

The first hour went smoothly, with 35 experience boosters used; as expected, the anubis spear men do take longer to kill than the ancient grey mummies, but they do give 18% more experience per kill, so that Chuck gained 35.45%, taking him into level 93. There were about seven minutes until the "dungeon time" was due to begin, so Chuck fought another spear man unboosted, and, without the potions it did take a while, I think he only killed the one, for 0.12%, before the hour began, and he "potted up" again.

This hour did have slight problems, because of a pair of assassin-type rogues called BluEEyeS, a member of the GoRomaniaGo guild, and SpargTotCeVad...the trouble was mainly from BluEEyeS, who briefly ks'd a couple of times, and did some strange stuff with luring and death motion. A couple of other people did stop in the room to fight spear men, but, thankfully, moved on when Chuck asked them to. "Guys, this room really only has enough spear men for two people - can you move on a little further into the Tomb?" Face it, when Chuck Norris asks such a thing, the natural response is to do as requested.

Still, Chuck managed to use another 34 experience boosters, and added another 47.02%, but, as the rogues were still around when noon came up, I was glad to leave, rather than be starting another hour there. In all Chuck added 82.55%, along with 2162 pet points for his drake. Kaerella fought four or five sphinx fighters, just to take them off Chuck's back, and otherwise just relied on the combat party bonus, so she added 6.27%. They each gained a couple of skill points. Kae's polar bear cub went up by 16.46%.

Kaerella continued her supporting role during the afternoon, teamed up this time with MistressDomina on Auzura-5, fighting the screaming zombies at the start of the Tomb of Theos, and doing her best to keep her gang of assistants alive. The night shadow Octfilipe29 joined our combat party for the second half of the session, which went on for about 2 hours and 40 minutes, so Kaerella was kept fairly busy using Party Heal to keep him healthy.

By the time my duo left, MistressDomina had earned 7.32%, and her drake had gained 2163 pet points; as the non-fighter Kaerella was up by 4.73%, and they had each earned 12 skill points. The polar bear cub had now reached level 32, adding 85.62%. The session was a bit longer than Kae's earlier one, but the difference in the amount of experience the poly gained is rather marked, proving that the screamies do die a lot more quickly than the boss-type spear men.

The evening session was split into two parts. I should have started a little sooner, but MistressSabina reached the third floor of Maargadum Jail on Auzura-4 about ten minutes after the "dungeon time" hour ended. Nobody else was there (though I passed Sorcerordave, one of MistressDomina's helpers, on floor two), so Sabina, in a solo party with RedRackham, who was doing a little pet-levelling on his drake, started to fight the beast flyers in the middle part of that level - using a platinum super skill pill.

MistressSabina did have to use the small HP recovery potions, and the occasional small health potion, while she battled the beast flyers, and their beast archer companions. By the end of the first hour, 136 skill points had been earned; by the end of the second hour, the total had risen to 268, so that was a useful boost, if a bit expensive. With her experience gain half-frozen, Sabina had gone up by just 9.50%, so potentially another nine or ten session like that would be possible, before level 47 is reached and the beast flyers start to give slightly less skill exp per kill. Her drake gained 2039 pet points.

Kaerella on Katar, my level 39 archer, was therefore almost a quarter of an hour late getting to Maargadum Jail on Katar-5 for the "dungeon time" hour - but 45 minutes of the 50% boost to experience was still good, as Kae is after experience, she already has plenty of skill points. Kaerella generally targeted the two-headed canines, and made good progress. Shortly before the end of the hour, while Kae was using the Lacarette wheel, a level 37 titan called roi90 dashed up, asked for a party, and then it was "heal me", "follow me", and "cover me"... he certainly needed the healing, but after that he just stood by the wall close to the entrance to the second room, and after a minute or two I left him there, and went back to the two-headed canines, carefully moving myself just out of compass range. The next time I checked, he'd moved on, perhaps heading down to floor three, and the party ended soon after that.

Kaerella added 25.66% experience, which was enough to get her into level 40, along with 448 pet points and 57 skill points. Kae teleported back to Merac, but there were no new quests available. In theory there is a level 40 quest to kill the spider boss monster Baal, but it's not one I'd look very hard for, as Baal is one of those magic attack types that tends to kill you rather speedily. There's a quest at 41 to kill some more gnoll soldiers, and then at level 42 the quests within Maargadum Jail begin.

Kaerella headed back to Randol, and went to the skills trainer. By increasing her constitution stat to 17, Kae was able to learn all five levels of Mind Training, increasing her magical resistance (evasion) by 25 for 276 skill points, and also, for 293 sp, the first five levels of Survival Training, increasing her health by 130 and her defence by 100. There are a couple of attack skills available at her level too, but they need more stat points in intelligence and dexterity - the next time Kae levels up she'll have enough dexterity for Slowshot, which halves one's target's speed for ten seconds, as well as doing damage, but Arrow of Silence, preventing the target from casting spells for twenty seconds, will have to wait a while.

So, it was a varied day: The Tomb of Theos on Auzura-4 with Chuck, and on Auzura-5 with MistressDomina, and then Maargadum Jail's third floor on Auzura-4 with MistressSabina, followed by its second floor on Katar-5 with Kaerella...and even some pet-levelling, so that it looks as if RedRackham's drake should just about reach level 39 by the end of the evening. Wednesday will be a little less active, and Thursday will probably only have an evening session, but after that, well, there should be some more time for adventuring. Assuming that the patch associated with tonight's weekly scheduled maintenance doesn't do anything too outlandish...

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