Saturday 21 March 2009

Sphinxes - and Zombies!

SirPerivale continued his work levelling Stavanic's horse this morning, though Steve was offline by the time that I was able to reply to his enquiry about the current level at lunchtime - level 19 then. He reappeared a little later, though, and reckoned that that level was high enough for his purposes, so Peri traded the horse back to him, and was given a small cash reward and a useful defence-based accessory. SirDarth had managed to fit in some quality time with the pale blue horse too, which was halfway through level 30 by then.

Kaerella did manage to go along to Maargadum Jail in the morning, and started one of the one-hour, 30% extra potions - or was it an elixir?  I did open the twenty Experience Boxes from a "St Patty: Secret Treasure" package (well, it was not only "buy one, get one free" for 799ap last night, they threw in a package of five chaos smelting stones too), and didn't get any platinum blessed irises at all, mainly potions and elixirs, but at least four blessed irises did turn up.  My endeavours, aided by a one-hour + 30% potion, did bring in 10.23% experience, at least, and 34 skill points.

In the afternoon I started off with the Giants, and Akane Giants, before getting the usual invitation to go to the Sphinx Fighters; the size of the party there does fluctuate a lot, but it is quite fun, in a hair-raising way, to be part of a large party, though if I'm the only healer things get a bit fraught, and I'm just standing there spamming Heal Party and Heal, and starting new medium-size mana potions.  People generally don't complain when they die, which is just as well, as Kaerella is an archer, not a specialist healer, I don't have Fast Heal or Greater Heal, which a cleric would be able to use.

The experience gained from the afternoon session was 27.65%, along with 17 skill points - those would mainly have come from some further time in Maargadum Jail between Sphinx outings.

The evening session was almost entirely a marathon Sphinx Fighter slogathon, with the same familiar faces, with the party started by CZnaruto2, and various other specialist sorcerers, rogues, and so on - you know, I think we did once have a mage for half an hour or so, but I don't remember any knights at all, it's generally mainly spec-sorcs and titans.  

Morean, a level 52 titan who'd been in the previous Sphinx parties, had asked me earlier if I wanted to join him on a trip to the Forgotten Temple, but bearing in mind that the monsters there are above the level of the Sphinx "Speer" Men and Fighters, and tend to have magical attack skills, I was unavailable for that.  He did join our Sphinx party after a while, which waxed and waned, it got confusing when the party split in two so that people one had previously backed up, one now had to avoid KS-ing.  Still, we re-united, and, at probably about a quarter to nine, Morean decided that we could, as a team, try out the Tomb of Theos - and teleported us there.

I'd already used a skill point restoration scroll, and, as I'd finished my supply of those, moved on to using the full resurrection scrolls, which preserve both one's skill points and one's experience - and I did get through two of those in the Tomb, even with my best dodge-to-the-wall skills.  Still, when we did manage to kill a Screaming Zombie, my share of the experience was about 1.7 million, as I had started a 24-hour + 30% pot at the beginning of the afternoon, and thankfully it meant real time rather than game time - rather better than the 17,000, roughly, that the Maargadum Jail types give.

Morean reached level 53 while we were there.  We got off to a bad start, in attacking a Zombie that a mage was already fighting - and, as we were on a PvP server, Auzura-1, she showed her displeasure by killing almost everyone - she probably used Chaos Nova, I was far enough back but suddenly most of the team's health bars went from red to black, while her name went red too.  As using Party Heal does tend to attract monsters, I did have to hug the wall sometimes, but on a couple of occasions I was just not quick enough.  One of those was that old problem of somebody luring a Screaming Zombie and kiting it, but not being able to finish the job so that, annoyed and frustrated, it wanders back along the corridor, and we were in its way.

Well, over on Cariae, with Keerella as a level 90 mage in that kind of situation, I tend to let people KS me, as a group or individually, and I've seen how slowly people even at Morean's level damage a Zombie - it was hard to keep Morean's health bar up, he was using a health stealer and lots of buffs but was still being hit hard, and it took quite a while for the assembled rogues, specialist sorcerers in their knight-type avatar, and others to wear a zombie down.  I'm sure the rest of the party averaged a death or two as well - but by the end of the evening session, the Sphinx types and the Zombies between them had got me up another 59.97% on the experience side.  12 skill points had come in too. 

I'd reached level 44 fairly early in the session, and had got almost halfway through that level, which was worth having to use a resurrection scroll or two.  In all today Kae added 97.85%, 63 skill points, and for SirFrancis 1922 pet points. We would have gone on a bit longer, but at a quarter past nine, UK time, there was a mass disconnection on Auzura-1, which seemed a good point at which to stop, for me, as I was already starting to feel a bit tired, and it had been a rather intense session.  It was bad timing, as Morean was just kindly attempting to trade some mana potions, and an experience booster, to me!

Now that Stavanic has reclaimed his horse, SirDarth has taken over use of the second computer, so that the pale blue horse being prepared for Kae has had a chance to reach level 31.  Some passer-by did kill his Berserker once, but I noticed the lack of activity fairly promptly, so that by closing time the horse should be about 40% of the way through that level.  SirPerivale can join in when Kae isn't online, during breaks, and, after taking back the horse that MistressDomino was looking after for him, has got the animal comfortably into level 23 now.  I see Darth is running low on quality stones, which isn't surprising as his horse is now getting through one every five minutes...but at least he has the Armour Increase buff maximised now, so that his total defence is 918, which means that the Berserkers definitely can't do him any harm.

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