Monday 29 June 2009

Chuck's Busy Day

SirDarth and SirPerivale didn't start up as early as they sometimes do, but they managed to do some work in the morning. First of all, Darth traded his level 37 mount across to LordElpus in exchange for his level eight dragon hatchling; he was thus able to level that one up to twelve before, after lunch, changing back to levelling the horse, which soon reached 22.

Peri took an hour or so off so that MistressDomina could have her usual trip to Prokion Temple. I had thought it would be fairly quiet on a Monday morning, but the Auzura-3 corridor and back rooms were in use, so MD, and Darth, had to move across to Auzura-4 before the work could begin.

MistressDomina used the last of her platinum super skill pills, and during its hour added 412 skill points, taking her back over 20k unused sp. The full total was just 413, along with 14.46% experience and 952 pet points. Being in level 32 meant that the Orc Sergeants now gave just 11550 skill exp (or 3850 without the pssp active) along with 7114 experience (or twice that if one's character wasn't 50% frozen for experience gain), while the Orc Axemen gave 8250 (2750) and 2888, hence the lower gains than yesterday. It looks as if MD can have six more sessions before reaching level 33; not with the pssps though, but she has a couple of the (double sp) super skill pills to use next, at least, which ought to bring in about 270 skill points each.

SirDarth, still in Auzura-4, did get a red-named mage called Anarhi ks-ing and killing his Berserker after lunch, but luckily she soon moved on, and while Darth was picking up some of the gold left on the ground (my characters are tidy that way), he noticed a Pandora's Box. One earlier had disgorged a level fifty beast, which Chuck despatched, getting a 45,600 gold reward, but this one gave five of the level 12 physical defence minerals, which are nicely valuable.

After lunch, Chuck went off to the Sphinx types on Auzura-3, and had them to himself - and was doing okay there, when an invitation came from the archer Arceno to join a team in the Tomb, over on Auzura-1. There was a rogue called Kill4FunLT who didn't stay all that long, WindTalkeR, on level 39, another rogue I think, pavlic22 was an archer, also on level 39, xXDoctoRXx, a mage on that same level, DEETITAN on 53, Marcx also on about that level, a specialist sorcerer who spent most of the time outside the party, ITALIANOX, another spec, a level 46 highlander type titan called deathreaper (or something like that, my hurried notes are a bit unclear), McMasterFighter, another titan, on 42, majk on 43 who I think was a temple knight, morganna666, a level 37 mage, a level 40 archer called ElementalHero55... not all at the same time, the maximum party size is eight, but people came and went. Even Arceno, the leader, vanished for a while after levelling up, and being able to go and get her new bow, so I was appointed leader for a time.

I did get killed once - things were nice and simple while there were rogues in the house, though when we ran out of them, the zombies did sometimes attack titans instead, and I had a few near-death experiences, only just reaching the wall in time. And then I got distracted by guild chat and adding a bloodseal, and found myself having a nice lie-down. So I had to use my resurrection scroll, and quickly activate a new one; when I'm carrying over 18k of unused skill points, I don't want to earn a death penalty!

We went on past my usual log-out point, but eventually we were down to about four people - and I think it was ElementalHero55 who made the mistake of attacking zombies already being fought by some recently arrived high level types. I'd been relying on right-clicking other party members' health bars to make sure I targetted the correct zombie, so if she'd gone wrong, perhaps I did too, though I can't say that I ran forward into the area where they were operating. Anyway, some red-named specialist sorcerer called Reaper125 decided to "clear out the noobs", and I was suddenly lying down again. Luckily getting player-killed doesn't involve a death penalty, so I just said my goodbyes to the other three party members, respawned back at the entrance, and headed back to town. The best way to deal with that sort of behaviour is to ignore it.

I probably should have used an experience booster, but one never knows how long such parties will continue, and we did have a few breaks along the way. Arceno ran out of mana, so I gave her 50 medium mana pots, to try to make sure I got plenty of healing, but she left not a long time after that. There was actually one good drop we got, and it came to me, which was nice - a Ring of Air with 75 increased close range physical hit rate and 56 hit rate, which, as Chuck's accessories aren't anything special, I immediately equipped. That would sell for a few million I'm sure, but it's very useful for a melee character so Chuck will be holding on to it. Chuck's total experience gain for the afternoon was 47.84%, which was pretty good; thanks to those Sphinx Fighters early on he got 2 skill points as well, while his drake gained 1198 pet points. Arceno is hoping to host a similar party tomorrow, which ought to get Chuck up to level 53.

Darth had got LordElpus's hatchling up to level 12, as mentioned, and then reverted to levelling his horse. When Stavanic came online, I was able to trade it over to him in exchange for his level 5 one - he started to add other items to the trade window, which seemed a rather generous idea (at least for him, heheh) - Candy, 1.5 million gold, a moonstone, tool aids, and more. However, this was just for me to pass over to a different character of his, JudgeGhis - though I did get to keep seven of the tool aids, which covered my expenses. After that it was time for Darth to level up this hatchling a bit, so that it could later be returned to LordElpus at an appropriate level - and Peri was working on his horse as well, getting it ever closer to level 34, so that in fact it just reached that level before Peri logged out.

The evening session was Chuck's again - Ratel came online, and I suggested that he and Chuck could team up at the Sphinx types, which Ratty seemed to think was a good idea... I had previously mentioned that it was something we could do at some point. While as a temple knight Ratel doesn't hit as hard as I do, in fact probably less than half as hard, his "teleport" skill is very useful, as it can pluck the Elite Sphinx Speer Man out of the middle of a group, and deliver him to us. Even if it fails, it still brings him running in, which is almost as good. We teamed up with the mage Wortex when she arrived, and the "teleport" was also useful if she was getting chased by a Sphinx type. Ratels' two defence buffs are good to have as well.

Another titan, level 61 I think, was there for much of the time, RatASS, and a very pleasant chap he was too; he gave me a 10-minute experience scroll, and, after suggesting that Ratel and Chuck ought to try going to Egeha, carefully laid the money we'd need to get there on the grass, 800,000 gold each. We decided we'd rather do a full session there, rather than move across right away for a half-session, and have pencilled that in for tomorrow evening. A guildie of his, a level 27 healer called LightAngel, joined him, and, after she discovered how small the experience reward was when "capped" in our party, she ks'd a bit, mainly after Ratel had had to log out for the night. We'd had a pretty good session, though not with many drops - I got a couple of moonstone boxes, and Ratel got a sorcerer weapon, but that was about all. Chuck had by the end added another 17.64% experience, 5 skill points, and 931 pet points. Chuck certainly got through a lot of medium size mana potions, both in the Tomb and in the open...it's lucky he was given that 800,000 gold or he'd be half a million down on the day, after restocking with potions, though the Ring of Air must be worth rather more than that.

And so the evening ended with SirDarth and SirPerivale back in action; Darth's horse has moved into level 23, while Peri's is just starting on level 34. So, we are making progress. Chuck's armour is fully bloodsealed now; hopefully it won't be long before we can start adding bloodseals to that level 57 +15 sword, assuming I manage to remember to buy some bloodseal gems before heading out to adventure tomorrow!

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