Saturday 20 June 2009

Levelling Up

SirDarth and SirPerivale both started their pet-levelling at an unusually early hour, especially for a Saturday morning. I still had some stuff to do to prepare for my day out tomorrow, but a little while after coffee I decided to take my level 4 sorcerer, LordElpus, out to get those wolf teeth that Healer Yabo wants. However, it seemed to me that the foxes and wolves were giving a rather more generous amount of skill experience than usual, so after a few minutes, and without getting all ten of those teeth. my sorcerer gracefully logged out.

This left the way clear for MistressDomina to head to Prokion Temple, and see whether there was an "event" running to boost the skill exp. My favourite back room was already occupied, but I'd passed through the corridor-room which offers a home to a group of Orc Sergeants, and found it not being used, so I went back there, and tried a few Orcs. With the 50% experience freeze, Soldiers gave 9485 experience and 8250 skill exp, Axemen gave 5777 experience and 6600 skill exp, and a level 25 Fighter from just around the corner gave 3594 experience and 4950 skill exp... all of which showed that we were getting a 50% bonus to skill exp. It also shows that fighting monsters a few levels below you tends to give a better ratio of skill exp to experience, if one has the patience to level up more slowly.

Just a 50% bonus was a bit marginal, in MD's situation, but I decided since I was there to make use of it for an hour or so - and, while going up 41.52%, MistressDomina did gain 286 skill points, as well as 1220 pet points. That takes her unused skill point total up to 17.5k, which is quite respectable, though not as many as Chuck has at the moment. I see that Chuck is also ahead on the Norcaine listings of the number of guild points donated - 31,723, compared to her current 25,126.

It didn't seem worth staying in Prokion all afternoon, though, so Chuck and Rage headed out to the Sphinx types. in the hopes of getting a bit nearer to levels 51 and 61 respectively. Valkyre came along and asked to do a bit of ks-ing, which was fine by me as she did some useful healing. I tried to make sure that I targeted any monster that headed for her, if she happened to be a bit near to its spawning point, and was generally successful, though a Sphinx Fighter did spawn right on top of her while we were fighting the Elite Sphinx Speer Man and kill her rather quickly, once.

DEATHKNIGHT7000 did arrive after some time had passed, and while I did make the general suggestion that Val would get more experience partied with her, as I was sure she was within the party level range, she didn't follow through on that until a bit later, when another level 50 rogue, Cherry, was asking after a party. Anyway, DeathKnight and Val did team up then, and seemed to be doing pretty well when I left. By that time Chuck's percentage had passed Rage's again, as they were in an Equal party - he got 30.40% to Rage's 11.79%, they each got 19 skill points, and Rage's horse got 1392 pet points.

The evening session was really more of the same, for Chuck and Rage, sometimes done as a Combat party, and sometimes as an Equal one. The new levels were starting to get close - and at last Chuck did manage to reach level 51. It isn't a level for a new weapon, or any skills, but it does mean he could wear the shirt and pants of the 55/57 set, as well as the gloves...the only trouble is that they are still rogue items in Rage's inventory, with the school uniform covers on them - so we're waiting for the covers to expire before Chuck can have the items traded across to him.

It was a good session for level-ups, as, with the party set to Combat for a while, Rage reached level 61 a little later, which meant that she could now equip her new level 65 +15 Muderilruks Bow, and also the shirt and pants of her new "Methodical" set...which, thankfully, look okay with the school uniform boots. Chuck had some bloodseal gems with him, as he has used his current armour in fighting so little that it hasn't qualified for a full set of seals, so Rage was able to add quite a few seals to the newly-equipped items, including, thankfully, a "37 hit rate" seal for the crossbow.

Rage's horse also reached a new level - level 36, so the pet is now in the final level before it will be transferred across where needed, at which point Rage will get the drake that Peri is working on - which will only be a level or two lower, and hopefully won't get stuck as often as the horse does when it attempts to pick up loot.

A rogue called Albatross1 arrived after a while; she can't be very high level, she did an awful lot of running away, it seemed to me. I only had to take a second attacker off her once, and she even fought the Elite and survived, though that took quite a time. SugaRush put in a brief appearance, before, er, rushing off.

The evening session gave Rage 21.10% and Chuck 25.28%, plus 31 skill points for Rage and 30 for Chuck, with Rage's horse gaining 1961 pet points, so hopefully four or five more such sessions will get them to 62 and 52, and able to wear the boots and headgear of the new armour sets too. I'm fairly sure that Rage's school uniform covers will have worn off by then.

And then the day finished with a little more gentle pet levelling. SirDarth's horse was, the last time I looked, set to reach level 22 before log-out time, and I'd estimate that SirPerivale's drake should be past the two-thirds point of level 34 by then too.

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